[Tangaria 1.5.0 Character Dump] Name Anton SilkwormAge 13 Self RB CB EB Best Sex Male Height 6'4" STR: 18 +3 +3 +0 18/60 Race Gargoyle Weight 15st 8lb INT: 10 -5 -2 +0 3 Class Warrior Turns used: WIS: 10 +0 -2 +0 8 Title Veteran Game 27235 DEX: 10 -7 +2 +0 5 HP -63/320 Player 44599 CON: 17 +3 +2 +1 18/50 SP 0/0 Active 37114 Level 25 Armor [88,+16] Saving Throw 53% Cur Exp 16862 Stealth Bad Max Exp 17584 Melee 2d5,+5 Disarm - phys. 53% Adv Exp 21875 To-hit 64,-2 Disarm - magic 34% Blows 1.3/turn Magic Devices 28 Gold 7956 Searching 37% Burden 144.7 lb Shoot to-dam +0 Infravision 30 ft Overweight -35.2 lb To-hit 52,-9 Speed -5 MaxDepth 1000' (L20) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:....+......... Blnd:.............. Fire:..+..........+ Conf:.............. Cold:..+........... Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............+ Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............- -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. PLit:.............. DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a tree in the way! (x25) > There is a wall in the way! (x5) > There is a tree in the way! (x6) > There is a wall in the way! > There is a tree in the way! (x4) > There is a wall in the way! (x12) > The Cursed Valley hell knight casts a ball of nether. > *** LOW HITPOINT WARNING! *** > You feel your life force draining away! > The Cursed Valley hell knight conjures up scary horrors. > You fight off a sense of dread. > The Cursed Valley hell knight casts a bolt of plasma. > You have been stunned. > The Cursed Valley hell knight points at you, screaming words of peril! > You die. Killed by a Cursed Valley hell knight. [Character Equipment] a) a Long Sword of Slay Undead (2d5) (+7,+7) Dropped by a snotling at 900 feet (level 18). Slays undead. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +5 DEX you would get 1.6 blows/round. Average damage/round: 32.1 vs undead and 15.4 vs. others. c) a Ring of Resist Fire and Cold Dropped by a bandit at 650 feet (level 13). Provides resistance to Fire, Cold. d) a Ring of Protection [+11] Found lying on the floor at 950 feet (level 19). e) an Amulet of Resist Lightning <+1> Found lying on the floor at 900 feet (level 18). +1 constitution. Provides resistance to Lightning. f) a Lantern (7104 turns) Cannot be harmed by Fire. Intensity 3 light. g) Ribbed Plate Armour (-3) [66,-3] {cursed} Dropped by a gnome mage at 600 feet (level 12). It paralyses you every now and then. h) a Fur Cloak [3,+2] {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18). i) a Leather Shield [8,+5] Dropped by Baba Yaga at 250 feet (level 5). k) a Set of Gauntlets [3,-1] Dropped by a blackguard at 900 feet (level 18). l) a Pair of Mithril Shod Boots [8,+4] Found lying on the floor of a special room at 900 feet (level 18). Cannot be harmed by Acid, Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 19 Iron Shots (1d4) (+2,+2) Combat info: Average thrown damage: 9. [Character Inventory] a) 7 Flasks of Whisky b) 2 Pints of Fine Wine c) 4 Pints of Fine Ale d) 40 Potions of Cure Serious Wounds e) a Potion of Cure Serious Wounds f) 9 Potions of Cure Critical Wounds g) 24 Scrolls of Phase Door h) 5 Scrolls of Detect Invisible i) a Scroll of Magic Mapping j) 3 Scrolls of Deep Descent k) 3 Scrolls of Blessing l) 2 Scrolls of Identify Rune m) 5 Scrolls of Word of Recall n) 2 Scrolls of Teleportation o) a Scroll of Wilderness Mapping p) 2 Scrolls of Treasure Detection q) 2 Scrolls of Summon Undead r) 2 Scrolls of Enchant Weapon To-Hit s) a Lantern of Brightness (7500 turns) <+1> Found lying on the floor at 900 feet (level 18). +1 light. Cannot be harmed by Fire. Intensity 4 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 250ft 4 Killed Grip, Farmer Maggot's Dog 00:00:04 250ft 5 Reached level 5 00:00:04 250ft 5 Killed Wolf, Farmer Maggot's Dog 00:00:04 250ft 5 Killed Baba Yaga 00:00:13 450ft 10 Reached level 10 00:00:16 450ft 10 Killed Wormtongue, Agent of Saruman 00:00:34 450ft 15 Reached level 15 00:00:35 450ft 15 Killed Brodda, the Easterling 00:00:53 600ft 16 Killed Lagduf, the Snaga 00:00:58 650ft 16 Killed The wounded bear 00:01:12 700ft 17 Killed Grishnukh, the Hill Orc 00:01:50 600ft 19 Killed Orfax, Son of Boldor 00:01:54 650ft 20 Reached level 20 00:02:22 900ft 20 Killed The Rat King 00:05:59 900ft 22 Killed Nar, the Dwarf 00:06:47 900ft 25 Reached level 25 00:06:54 900ft 25 Killed Golfimbul, the Hill Orc Chief 00:06:56 900ft 25 Killed Bullroarer the Hobbit 00:06:56 900ft 25 Found the Pair of Leather Boots of Wormtongue 00:07:33 Town 25 Was killed by a Cursed Valley hell knight [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Compare equipment when examining items : no (expand_inspect) Disturb when effects end : yes (disturb_effect_end) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] ....:......................:......#..........#.:.......^.^.^^^^^^^^..^....:^^^^ ....#:.#.....#::...:.....:.......:.#........#........^.^:^^^^^^^^^^.^....^^^^^^ ^.....::......#.......:....:........:......:......^#...^.^^^^^^^^^^....:^^^^^^^ ^#......:.:..............#:.......#......:......:..:...^^^^^^^^^^^.^...^^^^^^^^ ...^...........#....:.......::...............:........^^^^^^^^^^^^:...^^^^^^^^^ ......:..........#:.........:.:...........:..p........^^^^^^^^^^^....^^^^^^^^^~ ..^^...:#:.........#.:...:.....................#..:.^^^^^^^^^^^^^..#^^^^^^^^^~~ ^^^^.:............:....:...........................:^^^^^^^^^^^^..:^^^^^^^^~~~~ ^.........:.:...#...........................:..:...^^^^^^^^^^^^^..^^^^^^^~~~~~~ ..^^^^.^^^..^^^^^:.......#:....#.^^.........:.##....^^^^^^^^^^^^.^^^^^^~~~~~~~~ :^^^^...^....^^........:...#..:...#.^..†...:.....^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~ .^^^:...^^.......:.......^:..#..^^^.#.#...#...^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~ ^^^^^....:....:.^^.#.:.^^^..:....^:..:.^.::^..#^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~ ^^^.....^^..:...^:.........^^^^.^.^^.^^...^^^^...^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~ ^.:.^^^.^...:....^^#..#.#...^^..^..^^^^.^.^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~ .......::^.^^...^^::...^^:^^^^.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~ .^^^^^^^...^^^..^^^^^^^^^^^^^^^:^^^^^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~ ^^^^^^^^^..^..^^^^^^^^^^^^^^^^^^~~~^^^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~^^^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~~ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~~^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~~~ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^~^^^^^^^^^^^^^^^^^^^~~~~~~~~~~~~~~~~~~~~~~~ 1_-1 Light 1 Stun Fed 43 % Dirt